lunes, 26 de noviembre de 2012

A Quickie

Hello everyone.

Just dropped by to do a quick update.
Looks like I finally nailed the spawning bug, turns out that the enemies WERE respawning, but for some odd reason I cannot fathom (must be Flash related) the enemy spawned on a different coordinate, even when the respawing axis were fixed, anyhow it seems that the error happens after you run for quite a bit back and forth on the stage (which I assume most of you did, I never did it myself  'cause I knew where all was), so I just made it so the enemies are removed if you get too far away, and the plus in that is that it will help on the frame rate, because enemies that you don't see won't be there all the time, just when they are needed, so in the end this looks like a happy ending, only time will tell...

Regards.

domingo, 11 de noviembre de 2012

Content Update

Hey guys, me here with another update.
So a couple of days ago Pen told me she is able to help me again in the game, so I figured it would be nice to  add some extra content on the next demo to make up for the long wait, which will be as follows:

NOTE: THIS WILL BE ON THE NEXT DEMO THE CURRENT DOWNLOADABLE VERSION HAS NO CHANGES WHATSOEVER
  • Beatable Hard mode that will unlock Easy mode
  • Beatable Easy mode which will unlock gallery mode
  • A more balanced dmg system (I hope)
And the new content:
  • 1 new suit
  • 1 new underwear
  • Upgraded voice for Mitsuko

That's all for now folks.

Regards.

sábado, 3 de noviembre de 2012

More waiting

Hey guys, just dropped by to share some light to all those fellows that don't quite handle the waiting. I know progress has been slow, but as I stated on a previous post, it was because of some draws and commissions I was doing, but now that October it's over I can work on the game again...well, THAT would be the case if not for the fact that just a couple of days ago I downloaded Dark Souls for PC, and to say I'm hooked to the game would be an understatement, so progress may even be put on hold because I'm finding really hard to stop playing that thing, but anyway, I'll keep you updated whenever I made some progress 'kay? (Now pray that I don't get my hands on Demon Souls...)

Regards.