lunes, 24 de noviembre de 2014

Report#Late

Hi
Whoah, almost didn't make it today. So anyway, the little quest to clear out my old bug list is still continuing, have gotten them all so far, currently working on one that is you shoot the golem with the ice gun directly below him (you shot up) you only do 1 dmg.

Regards.

lunes, 17 de noviembre de 2014

Report# I DID IT

So...The other day I worked a bit on the game...I suggest you go to your local priest because this must mark the end of times :P
Joking aside, as I said I will, it wasn't anything big, but was important nonetheless, I decided that one of the reasons that were holding me back is that I have a bunch of little things unfinished that I neglected to do before adding more thing to the game, so I open up my old note pad and I'll go through it until I have cleared it up of things to do, that should do the trick.
Anyway, onto the juicy details, the first thing to greet me at the list was a small bug that made the ammo item to not fill your gun correctly when it had a certain amount of charge, turns out it was caused merely by a mistake on my part on the logic in the code, so, easy fix, and while I was on it, I added a numerical counter on it, which I can't believe I didn't put it in before, man, I just can't help to keep adding stuff, after seeing the numbers change while using the guns, I felt like the gauge it's a bit small, so now I want to add an option to boost the amount of ammo for each gun, and I know what you're thinking, "but Uriel, the guns suck, they are useless and not fun" I know, but I had -yet another thing to the to do list- the fix for that from a while now, you see how all 3 guns basically work the same way right, well I think the key is right there, so instead of 3 guns, only the electric one will be a gun, quick, lots of ammo but weak, then the ice one will be a shotgun, you'll fire a blast of "freezing compound" (most likely liquid nitrogen) which makes more sens than a weird cloud, and the flame one will be a flame thrower, a constant stream of bullets that will have great pushback, but low ammo, plus you won't be able to move while firing it, this one was the one that scares me, because I don't know if I will be able to code it right, but damn sure I'll try.

And on a final note, yesterday I played the new RoR game on the block called "DarkStar", and aside from the obvious flaws on the gameplay, I actually enjoyed it (though I won't be playing it again :P), not only for the almost consensual animations, but for the fact the gave me a huge boost on inspiration, well maybe not so big, but still, you see, in the game the chick you control has this gun right? and you find different types of shots for it, but, if you collect 2 of the same, that shot increases in power, and it's funny because I was playing and I was thinking "ok, this looks pretty much like your run-of -the-mill h game" but when I discovered that with the guns, I immediately wanted to play it more, it reminded me of an old school SNES game that I actually own called Cybernator, where you play a mecha in an space war, and it has 4 different types of weapons, your fist, standard vulcan, missiles and a laser beam, and if you search well enough the stages you will find power ups for them, each one has 4 levels, yeah...good times, anyways, I'm pretty sure you all know where this is going, but I have to, I can't just let this pass by, so yep, another one to the to do list.

Well, that's it for now I guess, to those that are wondering if this means I will finally resume development normally, well, I sure think it more of a yes than a no, but we'll see.

Regards.

lunes, 10 de noviembre de 2014

Report#Trying

*Sigh* Still trying to get back into the game. I'll try starting with little, cool things to add that can be done fairly quick so I don't get lazy, we'll see.

Regards.

lunes, 3 de noviembre de 2014

Report# DEAD

Playing Deadrinsing 3...
Also watched some TAS videos on Metroid games that gave me some good ides for the game.

PS. Did I scare someone with the title? ;)

Regards.

PS 2: LOL I just noted that I wrote "rinsing" instead of "rising", gotta clean up those zombies XD