domingo, 29 de diciembre de 2019

Stream 2019-12-29

Just the last wolf one, and then shading and I'm done.






sábado, 14 de diciembre de 2019

Last piece of the puzzle

For those who missed the stream, here's the final CG sketch for the horse. Now I have all 12 images set, just need to finish them up, add them to the game and update the fucking thing :V

So, Ima gonna need future Urielman to get his lazy ass and do another 12hr stream next Sunday, and HOPEFULLY finish all the GoR images. After that, as I've said, update the game, and really, I don't think I want to keep poking at that thing; in my mind, it's like a house made of pop-sickle sticks and glued with chewed gum; so, whatever I managed to get working, good; but now I reaaally got to start moving forward.

To that end I'm gonna just buckle up and go all in with Godot and not bother continuing trying GM, or Unity (And I wasn't gonna touch Unreal anyways). So further streams and updates will be either me doing work on Godot; same plan as before, make the chibi game first (you never know, maybe Godot ends up having a fatal flaw or something that forces me to go to another game engine); after that, SpacEscape will be more or less like a chore, just copy paste the chibi engine, and expand on it with all the features I wanted and finally finish this (hey, at least SpacEscape will come out before Half Life 3 :V). I'll see what comes next when I get to that bridge.

Entrada destacada

Chibi SpacEscape Road Map

I'm gonna pin this post here to let you know what's to come, what I'm currently working on, and what will the next version have....