domingo, 31 de enero de 2021




 

sábado, 16 de enero de 2021




 

jueves, 14 de enero de 2021

Mmm...Well, once again, I've added the head turn to the running animation. And once again I'm not so sure about it.Could it either be the base animation is not suited for that (meaning a more side view one will be better), or the actual head turn is too dramatic. Also, ignore the cute little cherry lollipop bouncing around.






domingo, 10 de enero de 2021

Status Report

 So, yeah, finally was able to get away from playing Dragons Dogma...again... Funny thing is was just a simple mini rage quit that did it when I died to some bullshit and lost some amount of progress (I don't even remember what is was ;V), but anyways , back to business.

If you can't remember, last thing I was doing is ladders, so this week (or rather, last week) I worked a bit more on that, and I still stumped by it, funny thing is, by the looks of it, the way I implemented them in Flash seems to be the right way, I had a main area the covers the ladder, so the player knows when there is a ladder, and also 2 other more areas, one at the top, one at the bottom, to know where the ladder begins and ends. That will be particularly useful this time for triggering and playing that little animation at the end that transitions the climbing pose to the idle one, instead of just being instant. 

The stump part comes from Godot itself, I kinda know how I want to make it, I just don't know exactly how to make it in Godot; and more funny enough, seems like no one is making ladders in their games anymore or something, because I found an alarming lack of info tutorials or help in that regard, maybe is because everyone either makes 3D fps's, or pixel platformers. But regardless, I'll set that aside from now, I'm confident it will come naturally along the way the more I know how to use Godot so I can figure it out how to make what I want.

Yesterday I made a climbing edge animation, and a couple sex ones, one doggy blowjob (side view), and recycled the dog's motion and just flipped Chibitsuko and voilá, doggy vaginal :V
Will be able to share that next week, because patrons get to see that shit earlier.

Regarding what's next. Probably the hud, health and losing mechanics. You know, the usual, like 3 hearts, you lose them and then the stage is reset and you respawn. Back when I made that last wolfie animation where its rubbing onto Chibitsuko and then ends in snuggle struggle in the floor, I made a few changes to its body parts, so the animations I had previously need to be reworked because they broke, that should come soon also, I want to add it to the game asap, if only to be running around for now.

EDIT: Oops, after coming back to check for comments, I realized that the animation I talked about in the post is one of those ones that I forgot still to post here, so...



sábado, 9 de enero de 2021

 



lunes, 4 de enero de 2021

New (Old) enemy idea

 


Entrada destacada

Chibi SpacEscape Road Map

I'm gonna pin this post here to let you know what's to come, what I'm currently working on, and what will the next version have....