So, earlier today I open the game to continue investigating this issue, and all of a suddenly everything was fine again, and to be honest I'm not sure I'm happy with that, because I'm now more paranoid about it, if it's gonna be random like that, maybe when it happened the file didn't open properly? I don't know, this never happened before, I'll try setting flash to run in win 7 compatibility mode and wait a couple days to see it the glitching happens again.
domingo, 20 de noviembre de 2016
miércoles, 16 de noviembre de 2016
On hold until further notice
So, a while ago I "upgraded" to win 10; as I've mention before, and the other day I was foolishly thinking I was getting ready to post a new version of the game, when I noted a weird glitch on the BG animation of the pause menu, and on further inspection I started to note that a bunch of things were fucked up, like the animation for the suit menu, and the sex dialogues appearing, and even when I was trying to test the golem dual animation, when it started, the golem started to slide to the side! I guess it somehow started to run the combat code? I don't even.
So, the last time I really worked on the game was prior to the "upgrade", so most likely it a win 10 thing, because I'm using the exact same version of Flash. So, until I figure it out what the heck is wrong, the development will be literally stop (not that it will be that much of a difference anyways), I can't really ignore this and keep working because by doing so, I might be planting time bombs unknowingly, and the game is buggy enough as it is.
I'll keep you posted.
Regards.
So, the last time I really worked on the game was prior to the "upgrade", so most likely it a win 10 thing, because I'm using the exact same version of Flash. So, until I figure it out what the heck is wrong, the development will be literally stop (not that it will be that much of a difference anyways), I can't really ignore this and keep working because by doing so, I might be planting time bombs unknowingly, and the game is buggy enough as it is.
I'll keep you posted.
Regards.
martes, 8 de noviembre de 2016
viernes, 4 de noviembre de 2016
Busy busy busy...And lazy
Sorry for the lack of updates lately, I was planning on uploading a new version of the beta to make up for not streaming but I've been very busy with art commissions.
lunes, 3 de octubre de 2016
Stream October 10 2016
Made a new CG for the game over screen. It will be included on the next update of the beta (DTBA)
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DOWNLOAD
miércoles, 21 de septiembre de 2016
viernes, 16 de septiembre de 2016
Beta Update 9-Sep-16
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Fixed previous reported bugs. Gallery mode functional, no dialogues yet (golem has a place holder). Also I need to rework the interface to make space for the dialogues.
Fixed previous reported bugs. Gallery mode functional, no dialogues yet (golem has a place holder). Also I need to rework the interface to make space for the dialogues.
lunes, 12 de septiembre de 2016
lunes, 5 de septiembre de 2016
Stream
Here's yesterday's stream; 4 hrs, half game, half drawing.
DONWLOAD
Almost finished with the rework on the graphical rework of the game. One golem animation I wanted to change, got half of it on stream, once I finish it, I'll update the beta. After that, I think I'll finally be ready to start the gameplay side of things, like adding new mechanics, better ai etc etc.
DONWLOAD
Almost finished with the rework on the graphical rework of the game. One golem animation I wanted to change, got half of it on stream, once I finish it, I'll update the beta. After that, I think I'll finally be ready to start the gameplay side of things, like adding new mechanics, better ai etc etc.
viernes, 2 de septiembre de 2016
Next Stream
Well, I was better since Wednesday, but... Anyway, since it's Friday already , let's just do 4 hrs this Sunday.
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Chibi SpacEscape Road Map
I'm gonna pin this post here to let you know what's to come, what I'm currently working on, and what will the next version have....
