lunes, 29 de diciembre de 2014

Report#Busy! Busy! Busy!

Sorry folks, no update this time, week's been pretty hectic and no signs of of slowing down.

lunes, 22 de diciembre de 2014


Hi ya'll
So, no much to report this time without spoiling the intro, but rest assured, progress was made ;)


lunes, 15 de diciembre de 2014

Report#Ready Set Go!

With the bug list done, I was finally able to start at least some work on the intro last week, some may remember that before going into this "break" busting bugs, I said I was having problems mailing the story, something about running against a wall trying to have things make sense, and the other day, inspiration finally came down below from the heavens and let me fill in those nasty little holes that bothered me, so, almost all the intro is done scripted, and I will start sketching the scenes this week, we'll see how that goes.


lunes, 8 de diciembre de 2014

Report#Lazyness is good?

Ok, so I just finished yesterday with the last of the bugs on my list, and I gotta say, I can't believe how easy it was, as I was telling Kyrie the other day, all these bugs that seemed quite difficult at that time, now they all ended up being silly mistakes by my part, like wrong references and just code missing in parts where I said "how did I not saw this?", I guess all that time away from the game was indeed beneficial huh?
So, with that out of the way, I can resume working on the intro, polish somethings here and there and we would have a proper new beta to post, BUT, don't get your hopes too high, we are pretty deep into December, and you all know how this season gets, so don't expect a new version within this year...As always, I don't have an ETA, but for sure the next version will come in 2015 :P


viernes, 5 de diciembre de 2014

lunes, 1 de diciembre de 2014


Well, the bug list is almost done, I fixed that bug with the health bar, and I have a pretty good guess on what's causing the 1 damage bug to the golem (I won't bore you with the details), but I couldn't get to it because I got carried away (big surprise) playing RE Revelations, but after that is done I think I can resume on working on the intro as planned and be done with this update already.