domingo, 29 de diciembre de 2019

Stream 2019-12-29

Just the last wolf one, and then shading and I'm done.






sábado, 14 de diciembre de 2019

Last piece of the puzzle

For those who missed the stream, here's the final CG sketch for the horse. Now I have all 12 images set, just need to finish them up, add them to the game and update the fucking thing :V

So, Ima gonna need future Urielman to get his lazy ass and do another 12hr stream next Sunday, and HOPEFULLY finish all the GoR images. After that, as I've said, update the game, and really, I don't think I want to keep poking at that thing; in my mind, it's like a house made of pop-sickle sticks and glued with chewed gum; so, whatever I managed to get working, good; but now I reaaally got to start moving forward.

To that end I'm gonna just buckle up and go all in with Godot and not bother continuing trying GM, or Unity (And I wasn't gonna touch Unreal anyways). So further streams and updates will be either me doing work on Godot; same plan as before, make the chibi game first (you never know, maybe Godot ends up having a fatal flaw or something that forces me to go to another game engine); after that, SpacEscape will be more or less like a chore, just copy paste the chibi engine, and expand on it with all the features I wanted and finally finish this (hey, at least SpacEscape will come out before Half Life 3 :V). I'll see what comes next when I get to that bridge.

miércoles, 6 de noviembre de 2019

Trapped in the vortex

Decided to pick Skyrim again... Big mistake; but anyway, I'm out of it, and it's back to work.

This is the next sketch Horse GoR image, I have a rough idea of what I want to do for the last one, but we'll
see how it looks when I actually do it. After that, when I have all 12 GoR at least in refined sketch form, and happy with how they turned out, I'll do a 12hr stream to finish this shit once and for all, and get rid of excuses and continue with the game migration.

Regarding that, the GM trial ended, (I thought I had it cracked, but honestly I don't remember) so I need to download a cracked version to continue testing it, because I don't like the idea of paying $40 for an app that I might or might not use.
Also, I'm thinking on skipping Unreal altogether, with all the shit Epic has been doing lately, I feel like I don't like to support them in any way shape or form, that includes using their game engine; also recently, I stumbled upon some performance issues with Conan Exiles and Code Vein (garbage game, btw, just another bad DaS clone) in the form of low fps, long load times and stutters, so it makes me think the Unreal engine is not that well optimized; that or Funcom and BandaiNamco don't know how to code games. And some ppl have told me Unity and Unreal aren't optimized for 2D games on top of all that.

Why do I get the feeling I should have stick with Godot? :V

Entrada destacada

Chibi SpacEscape Road Map

I'm gonna pin this post here to let you know what's to come, what I'm currently working on, and what will the next version have....