sábado, 11 de mayo de 2030


What is SpacEscape?
SpacEscape is a 2d, hentai-themed RoR platformer developed in Adobe Flash using Action Script 2.0
So, obviously, you'll need to download the Adobe flash player from Adobe's site (which is free).
Also, it features an anthro main char (more human than animal), bestiality, tentacle, monsters and more.

RoR? What is RoR?
It means “Run or Rape”. It’s a rather common genre of hentai game nowadays;
it's particular for the idea that the sex content occurs within the gameplay, usually in 
the form of animations, as opposed to being shown exclusively within CGs or cutscenes. 

So, to put it shortly, you just stumbled upon the development blog of my little game.
Updates will come as often as once per week and as slow as once per month. The 
game is FREE for now, will be put on sale once finished. Current builds of the 
game are essentially an open Beta of what the demo for the final version will look like.

This is, and will always be the main source of updates on the game progress, as well as
where all the official betas will be posted. Though I do pass by the ULMF forum or LoK, so if you don't feel 
or can't post on blogger, you can go there, I'll get to your comment sooner or later.
Aside from that, no other places to go, I don't have a Patreon, and won't have one; also 
donations would be very appreciated...If not for the fact that I DON'T ACCEPT DONATIONS 
I appreciate the feeling, but you don't need to.

So, where to download?
The link for the latest version will be always on the right bar mah boy, just follow the yellow road


lunes, 9 de noviembre de 2015

martes, 3 de noviembre de 2015

New Section

Ok, here's the video file from Sunday's stream you crazy bastards, I warn you, you're gonna be bored to dead >.< It took its sweet time to upload though, I forgot my upload rate is ass, so even 300Mb took a long ass time.

Also. don't forget to check the new section FAN ART, where I'll be posting the fan art you guy send me, shocking I know, a section called fan art to store fan arts, outrageous. Anyway, originally they are planned to fill the loading screens for the game, but since the updates are so scarce, I figured it would be better to post them here so ppl can see them as they are submitted and not who knows how many years from here in-game.

LINK TO THE STREAM: https://mega.nz/#!8EsHjboD!XYaV6ozGKABPJ8MHFi0SQmM4vCVGfVo99t23l-Y0nAQ

lunes, 2 de noviembre de 2015


So, at the end of yesterday's stream -Sorry for those who couldn't make it due time zones, I actually save the session, but stupid me, being stupid just so happened to mess with the settings of the recording software just before starting streaming, and the whole thing came with no sound, and I realized until the end, not that it matters much since I wasn't using the mic (which I might use next time, it's annoying to have to stop and change windows to answer questions on the chat), just bg music, but since I didn't record the chat window I think the video, I think all the pauses would be annoying without seeing why they are, I don't know, if anyone really wants to see it, I guess I can upload it, it didn't came out big- someone asked what would I do for the next one, and since I didn't finish what I was doing yesterday (replacing one of the wolf's sex animations) and I didn't think it would be fun to just leave it and continue next Sunday, so I didn't really knew, so it was suggested that I asked here, and I think it's as good idea as any, so let's go into this.

Ok, the basic of this is I'll just give a quick run down of what I can do for the stream, because, for example, debugging is out of the question because I think that will be dead boring to watch. I'll leave it open for this posts's replies if you want to elaborate on your vote.
So it comes down to what is there left for the demo, as I want to spoil as little as possible the things to come past that, so for example designs or animations of new enemies are also out, well, I guess designs would be kinda ok, but that will still take away time I'd rather spend working on the foudation that is the demo instead of creating new content and have a bigger mess to fix in the future, I don't know, I'll just leave it to you guys, leave your suggestions and we'll work from them.

martes, 27 de octubre de 2015

Streaming Shcedule

So the field test that I did last Sunday wasn't a complete disaster as I expected, so let's do the real thing now.

Ok, so at least for now, let's do weekly streams on SUNDAYS 10:00pm UTC-6
As always, go here (http://time.is/) to find the hour in your time zone, hopefully it's an ok time for most ppl. Feel free to voice it out if you think another time/day is better, though oddly enough, I can't do Saturdays.

Starting this Sunday, of course, I'll work on the wolf's rape animations, hopefully I will be able to finish them once and for all :P

This is the channel's link: https://picarto.tv/UrielManX7  

domingo, 25 de octubre de 2015

The stream approaches!

Channel: https://picarto.tv/UrielManX7

Ok, ready to do an actual real test. Gonna stream at 10:00pm UTC-6. For about an hour, we’ll see what happens.

Go here to find out the time in your zone: http://time.is/

jueves, 1 de octubre de 2015

So, poll's over, now what, smarty pants?

Well, since this was the only place I actually got feedback (I was totally ignored in tumblr and DA save for 2 ppl T-T), I'm going with what ppl have spoken here, even though this was totally the wrong place to ask, I still want to keep my "artistic" stuff somewhat separated from the game.
Anyways, half the ppl said go for it, half of that is indifferent and half of that said no (man, Zipf's law demonstrated again...scary 0.0), so I'm going for it, and why? you are probably wondering, am I still talking about my other stuff here on the blog of the other stuff, well, I'll take this chance to kinda answer the common thread on the comments of the last post, by saying that the very first thing I'll stream, will be me working on the wolf animation I said I'll be doing like 400 years ago. I think the fact of having you guys watching over my shoulder will be a great incentive to get my lazy ass to work, because you gotta admit, I suck at being my own boss. So, yeah, that will be good I think, though I still need to do some testing to ensure everything is working nice and smooth, in the meantime, you can post what time and day would you like I stream, I'll go with whatever the most ppl say, as for me, I have no problem, any time is good.

I still will use picarto mainly for my "art" stuff, but will mix it up with things related to the game, as long as they are drawing related, like animating or doing the cg's, I wouldn't make an stream of me debugging the game, staring at the monitor and banging my head to the desk for not being able to fix it...

So, that's all for now.


miércoles, 23 de septiembre de 2015

Just had an idea

Yeah...Drop this shit and focus entirely on drawing...

Kidding :P

Nah, for real, I just thought of this watching a source filmmaker animation of Jill that I like, she's being pounded by a hunter and what I like about that one is the expression she has and the position of her arms, which faintly suggests half way submitting to the hunter, and on one hand she's still holding her beretta, so I thought "wouldn't be cool is she let go of it as saying -ok, you win just fuck me-"; then I remembered that I'm making a shitty-ass game and I could do it myself.

So, basically, the idea is to make the weapon Mitsu is holding during H animations not invisible anymore, and aside from adding that drop weapon moment I mentioned, for the normal status, I can make a small animation showing her using the weapon to fend off the attacker and do a bit of damage, instead of the insta-stand up explosion thing that's going on right now.