Decided to pick Skyrim again... Big mistake; but anyway, I'm out of it, and it's back to work.
This is the next sketch Horse GoR image, I have a rough idea of what I want to do for the last one, but we'll
see how it looks when I actually do it. After that, when I have all 12 GoR at least in refined sketch form, and happy with how they turned out, I'll do a 12hr stream to finish this shit once and for all, and get rid of excuses and continue with the game migration.
Regarding that, the GM trial ended, (I thought I had it cracked, but honestly I don't remember) so I need to download a cracked version to continue testing it, because I don't like the idea of paying $40 for an app that I might or might not use.
Also, I'm thinking on skipping Unreal altogether, with all the shit Epic has been doing lately, I feel like I don't like to support them in any way shape or form, that includes using their game engine; also recently, I stumbled upon some performance issues with Conan Exiles and Code Vein (garbage game, btw, just another bad DaS clone) in the form of low fps, long load times and stutters, so it makes me think the Unreal engine is not that well optimized; that or Funcom and BandaiNamco don't know how to code games. And some ppl have told me Unity and Unreal aren't optimized for 2D games on top of all that.
Why do I get the feeling I should have stick with Godot? :V
This is the next sketch Horse GoR image, I have a rough idea of what I want to do for the last one, but we'll
see how it looks when I actually do it. After that, when I have all 12 GoR at least in refined sketch form, and happy with how they turned out, I'll do a 12hr stream to finish this shit once and for all, and get rid of excuses and continue with the game migration.
Regarding that, the GM trial ended, (I thought I had it cracked, but honestly I don't remember) so I need to download a cracked version to continue testing it, because I don't like the idea of paying $40 for an app that I might or might not use.
Also, I'm thinking on skipping Unreal altogether, with all the shit Epic has been doing lately, I feel like I don't like to support them in any way shape or form, that includes using their game engine; also recently, I stumbled upon some performance issues with Conan Exiles and Code Vein (garbage game, btw, just another bad DaS clone) in the form of low fps, long load times and stutters, so it makes me think the Unreal engine is not that well optimized; that or Funcom and BandaiNamco don't know how to code games. And some ppl have told me Unity and Unreal aren't optimized for 2D games on top of all that.
Why do I get the feeling I should have stick with Godot? :V