It's been a while since I put this on the patron chat in discord, so it's time to put it publicly.
All the bugs in this one have been fixed, and will be ready on the next version that will be put first in the patron discord channel, for now, I think 2 weeks is enough exclusivity time, as the game is fairly small, once this gets bigger, the time will increase, you know, gotta give some tangible perks to patrons.
Right now I'm in the middle of adapting the code for multiple robutts, so far I just made it for the one, good´ld just make it work first, improve later thing. Once I have 2 functional robutts, I'll launch the itch.io page, and then I'll go back to work on my other stuff jumping from project to project to keep me from burn out, yes, that includes spacEscape. I kinda have to, anyways, Godot 4 dropped a few days ago, and it's pretty much a new engine, so I'll use the projects I hadn't started yet, to learn the new changes, since eventually I'll be making SpacEsape remake in godot 4, so; and finish this fnaf thing and chibiSE in godot 3.5, since converting them to 4 is not worth at all.
Ok, so back to the fnaf thing, link is updated on it's page (Blogger keeps warning me the page was put behind a warning message because of sensitive content, I don't know what's the big deal, the whole blog is like that, but ok), or in the side bar to the right. Here is the known issues (that are already fixed in the next version):
- Power down being weird (being looked at) - Nights continue regardless of being a demo (On purpose, the game does get "harder" as the night increases so I thought no harm in leaving it) - Soft lock if you get caught while camera is up (Patched code, need test to see if I fixed it) - Sex not seen if you aren't looking at the right door (Need testing, I have code in place to make the camera look towards the sex door, but)