miércoles, 6 de marzo de 2013

Un rapidín / Just a quickie

Saludos mis asociados hentai, aquí el reporte del día:

La galería está prácticamente terminada, en cuanto a animaciones y el menu está lista, sólo falta arreglar unos cuantos detalles con los audios. Después de eso, haré el sistema que te permite desbloquear cada animación (la galería en sí, se saca pasando easy, pero necesitas a su vez desbloquear cada animación), estaba pensando en que fueran drops, y cada enemigo te tira sólo sus propias animaciones ovbiamente, sólo que con los jefes (bueno, EL jefe) puede ser problemático porque sólo puedes pelear un número limitado de veces contra él; tal vez haga que con los jefes te den su animación de cajón pero...como que eso no tiene chiste, me gustaría implementarlo de forma que necesites hacer algo en específico, para agregarle más sazón al juego...De cualquier modo sólo estoy pensando en voz alta aquí, nada está decedido, pero les aseguro que elegiré la opción más interesante. Bueno, eso ser todo por ahora :P

Saludos.
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Greetings and salutations my hentai associates, here's your daily (not so daily) report:

The gallery is pretty much completed, just needs some tweaks on the sounds. After that I'll work on the system that will allow you to unlock the different animations of every enemy (the gallery itself it's unlocked by beating easy mode, but you still need to unlock each animation), I was thinking in making drops, which each enemy will drop for it's corresponding animation of course, but that would make a problem with bosses (well, THE boss anyway), 'cause you can just fight him a set numbers of times; maybe I'll do it so bosses drop all their animations altogether, but that doesn't seem like fun, I think I would like to implement it so you need to perform an specific action during the fight in order to get it, to spice things up a bit...Anyway, I'm just thinking out loud here, I haven´t decided anything yet, but I can assure you that wherever I choose will be the most interesting one. So, yeah, that's all for now :P

Regards.

40 comentarios:

  1. a solution to this problem regarding bosses: You can always set the bosses to have more health but do less damage in sex scenes. This means that the player could get hit by the boss, gain the scenes, and still be able to kill the boss and not die/get screwed silly.


    Also, a suggestion, I think it would be cool if there was a Game over scene that could be unlocked.

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  2. hmm by the BOSS u mean the horse? because we have other horses too in game and u can always go back and fight the boss horse again! and the other brown guy dont have any animation for unlock! and when he get animations u can simply do the same thing as horses!
    so whenever u go there, he will respawn and you can defeat him for more animation drops!
    you can do this for all bosses in future releases!
    and actually i think it will be fun to fight bosses again for unlocks!

    btw uriel will we see wasp in this version or is it the next release after this one?

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  3. Siempre puedes hacer que el jefazo te dé las animaciones sólo si es derrotado en una dificultad determinada o con un arma determinada.
    O puedes hacer como en los juegos de Megaman Battle Network; dónde después de derrotar a un jefazo, una versión más fuerte aparece en algún lugar en concreto y esta suelta objetos mejores.
    ---------------------------------
    You can always make the boss give you the animations only if he's defeated in a certain difficulty or with certain weapon.
    Or you can do like in the Megaman Battle Network games; where after you defeat a boss, a new stronger version will spawn somewhere and this one gives better loot.

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    Respuestas
    1. Mmm, pues no es mala idea...y no sería difícil de implementar...O mejor aún, puedo meter las cápsulas de los jefes igual que en los juegos de Megaman, o para que no se vea tán pirateado, sólo que antes de terminar el juego debas enfrentarte a todos los jefes.

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  4. Do not add drops for the animations, this in my opinion is a dumb idea. Simply make it so that to unlock a certain animation, you have to fill the excitement bar from empty to full with the corresponding monster and its animation.
    As for the bosses, do it difficulty vise, ie; easy mode will not unlock animations (can only be viewed during gameplay), normal mode will unlock the first animation, and hard one will unlock the second one.

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    Respuestas
    1. The thing here is that I have to make drops for the animations, because I want the game to have a way to unlock everything without having to purposely "lose" to enemies, that's why there are going to be 2 ways of unlocking them, by drops and by getting raped, so people that like the gameplay can still unlock them as well as casual players that only want to fap away.

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    2. LMAO! "casual players that only want to fap away." Man im gone turn this to my signature!!! xD

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  5. I've been trying to figure out how these developers' links are acquired. :I I mean, I know how to code it, but is there an official process? Do you just link it on your page and hope the other guy notices or something?

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    Respuestas
    1. Huh? What do you mean? You mean like when Pen started to help me o this?

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    2. I mean the "Links to Other Developers' Blogs"

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    3. So... No reply, then? Am I forever going to be in the dark about this? ._.

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    4. I follow H games l¿just like anyone else, and if I see an dev putting the link to my blog I return the favor.

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  6. We all know that her space ship is still in the hangar.
    What do you think about a prison cell in her Space Ship, where the bosses are imprisoned after you beat them.
    Then you can return to your ship and beat their asses as often you want. But they always respawn. (maybe there are several doors with switches and you need to open the door and enter different rooms with different bosses)
    It could be fun aswell when the strengh of the bosses are improved after they are imprisoned, so you might need to beat the game first, before you can come back to beat the bosses several times to get all animations.
    You´ll find the best way uriel, keep it going! * Foam Finger up *

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  7. That's great! I'll be waiting for the next update. and one more question, do you have plans to add more enemies or more stages in the game?

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    Respuestas
    1. Of course, but the playable demo I'll be uploading here won't.

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    2. excellent to know that you have enough content for the next versions :)
      your game is the best I've played in this genre.
      excellent work.

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  8. Uriel what do u mean by "but the playable demo I'll be uploading here won't" ??
    do u upload ur mod somewhere else or do u mean it wont be in next release or something??

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    Respuestas
    1. Well, I guess no one remembers by now, but I wont be updating the demo with new content past the Golem, because, the game is gonna be sold in the end, so I can't put a demo with all the features on it right? But I will be uploading videos of the new things I add. I have been updating the demo because I'm still finishing the template of the game, you know, like the status system and such, so new enemies that are for the next areas wont be in the demo, in fact, I think I already screw that up by letting you guys see all 5 skills, luckily, I already had plans to change some of them ;)

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    2. Yeah you said that in other posts.
      But can't we buy your product right here, right now in order to follow your updates without be frustrated with only a "demo"?

      Some guys worked like that. See for example Unreal World http://www.citybuildergames.com/index.php?topic=2760.0
      (before they become freeware and prefere donations rather than licensing)

      What do you think?

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    3. I couldn't do that, I cannot charge people money for something that isn't even made yet, what if the project is cancelled for whatever reason? That just seems like a way to make fast money and unethical in my opinion.

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    4. I guess that it's more about goals and long-life things. Their project exists since 1990 with this approach ^^

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  9. Just wanted to voice an opinion - I'd like the enemies to just drop animations, with boss dropping all of them/unlock them without need to drop. 'Interesting' ways are one thing, getting sick and tired of grinding mob or because of losing against boss as it requires that specific set of actions for me to get animation is plain a hassle and far worse than just getting animation if I'll complete the game.

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    Respuestas
    1. I completely agree. That's why there are going to be 2 ways of unlocking them, as I said before, the casual way, and the 'hardcore' (if you want) way. You won't, and I repeat you WON'T have to purposely lose to an enemy to gain an animation for the gallery, that just would turn the game tedious as hell, even if I do make GameOver cg's, they wont be unlocked that way solely, because you may die here and there, then you get the unlock, but if you play well, you can also unlock them.
      When I said that you'll have to do something special on the bosses I didn't mean let them rape you, I meant doing certain actions during the fight, like hitting them with a specific wep, on a specific moment, or turn a switch that's on the boss room etc.
      And also, even the drops aren't going to be based purely on luck, your skill will matter too.

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  10. awww.... then after this update we have to wait until the whole game is compete? :(
    thats gono be long! hope u do release fast then so we can buy it soon :/

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    Respuestas
    1. Not, quite, there are still a couple of things I'm not 100% happy with the game, so the demo will still go through some more changes, but content wise, as in, enemies or levels and such, yes, you'll have to wait 'til the finished think.

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  11. Dang, gotta say that the Level up system might take some time.. since gallery it's already done right?

    or what is need to be done now?

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    Respuestas
    1. Nah, I'm just gonna tweak it a bit so you don't gain arousal so fast.

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  12. Here is a quick idea you might want to consider adding into the gallery, a rape counter that shows how many times you've been raped by this or that monster.

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  13. Honestly I don't think many people will buy it once you put it for sale. only a few people who followed you through the progress, if they even follow up. And those 2-3 will share it online for everyone to play free. No startin' trying to get those links down either.

    If you ask me, you better do it like this guy:
    http://fenoxo.com/
    You know once there is nothing free availible, this website won't be recommended anymore and stay death like the HUNDREDS of paying games that excist. While, if you make it free with donations, people will keep coming and some will donate. You can add content each time compared to the donations and go with requests :). I'd donate to that for a few possibilies to things I really like :).
    i'd rather die then pay for it though. Even if it was the same amount as for donating. Shoot me, but I'm not alone and I think I'm representing the majority of viewers here who don't comment but do follow your game :).
    just think about it.

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    Respuestas
    1. Still going to put it on sale.
      I'm never doing donations, period.

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  14. I'm sorry, but I'm gonna have to somewhat agree with Ikbenpac Man above here. I'm an avid follower of your game currently (I probably check here for updates at least once every day :p ), but I most likely won't buy the finished product when the time comes. I don't really have my own credit card info or any way else to pay at this time even. >_> Now I'm not saying putting up this game to buy rather than free with donations is a bad idea exactly, but I for one, will probably have to move on when all there is here is a demo I've played over 100 times and full version I can't buy. Well, I guess I'll just wait for the next demo to be released, enjoy it, and then probably just call it quits here. It was a good run anyway; it's a really fun h-game. Even though I won't be able to see the finished product, I'm still gonna wish you good luck and tell you to keep up the good work though. :)

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    Respuestas
    1. Not sorry to hear that, you do what you do, and I'll do the same, no point to cry over it. Hakuna Matata

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    2. Pfft, didn't post this as response first time. Oops. Anywayz, I agree. As I said, the demo will be a fun time while it lasts. Wasn't trying to make to you feel sorry for me or anything; I'm just another odd gamer otaku patrolling the web for h-games to keep me occupied. Well, the only thing to feel sorry for is about how many pathetic people there are out there like me, but that'd be pretty much it. XD I really would like to buy your finished game, but I doubt it'll be a possibility, so all I can do is reluctantly move on. C'est la vie. Sorry if it sounded like I was trying to force to to take donations rather than selling; Overall, I just meant that even if you have one less follower, keep it up. H-games are rare art, and sometime it takes a price enjoy 'em. Me not being a follower anymore, doesn't mean I'll stop being a supporter. ;) Forgive me for not being able to buy your awesomely badass game when it's finished, but I'm sure there's plenty of rich people out there who'll be able to buy such a great h-game. :) May you have great success in career as a badass h-game designer, bro. :p

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    3. I understand, more than you think, I too, have never ever bought a h-game in my life, and I don't know if I ever will; I never get to buy "legal" stuff, you know how piracy is here in Mexico, so I get used to get everything free, or at a very low price. But I know that there are people that do buy those things, besides, I already making this, so might as well try to get something out of it shouldn't I?
      PD:I'm not a badass h-game designer, nor my game is great (at least, not in my eyes)

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    4. Well, I consider you game great compared to the other H-Games I follow, which is quite a few because I look through almost every link on every site. XD I believe I found here through a link on RE: Progency. At least you keep people up to date, unlike that game. Kudos on progress bars, btw. I gotta say, you're game is pretty solid. Controls and game mechanics are pretty steady and playable. Graphics are pretty smooth (although I did have to put the resolution down to medium because she wouldn't double jump when I had them on high DX). I probably enjoyed the demo as much as I enjoyed Nightmare Sphere, another personal favorite of mine; I don't JUST play h-games for the hentai. Xp Plus, you also have bonus content, which is big win in my book. So don't be too modest, bro., you got something going here. :p

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  15. Este comentario ha sido eliminado por el autor.

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  16. EXTRA CONTENT WENT UP!! WOOOOOOOO!!! <3 <3 <3 <3

    I'm even MORE excited!!

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  17. It went up again!! Aaaaaaaah!! <3 And the Damage System!! Eeeeee!! <3

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Entrada destacada

Chibi SpacEscape Road Map

I'm gonna pin this post here to let you know what's to come, what I'm currently working on, and what will the next version have....