Hi
This time a bit of a make up was done, fixing some details on the menus and such, made a couple more tiles for the lab area, and I tested thoroughly that Mitsuko's hair and gloves change color immediately after you change weapon types in her different poses, like running jumping, etc, only thing left for that is a small glitch when you change weapon while running, specifically from melee to ranged, she will go to the gun running animation, but the gun appears after like half a second.
Also did some planning with Pen yesterday regarding enemies, and since there's a lot of ppl asking about that I guess I can leak a bit or 2 of info here.
Ok, here's the thing, as you all know, I'm the world's slowest H-game developer there is right? so, in order to keep this thing on a do-able goal, the game won't have say an standard amount of stages, like 8, otherwise I'll never finish this, so the game is planned to have 3 main stages plus a final one, so, for each stage there's gonna be 4 types of enemies, and with the 4 bosses planed, we have a grand total of 16 enemies to fill up all spaces on the gallery mode, I wasn't sure if I would fill all 16 spots, but thanks to Pen's amazing work, we are half way done; as for what kind of enemies there will be, that one I can't tell you until I've deal with the status bug and I have completed the combat system the way I want.
Ok, so that's all for now.
Regards.
This time a bit of a make up was done, fixing some details on the menus and such, made a couple more tiles for the lab area, and I tested thoroughly that Mitsuko's hair and gloves change color immediately after you change weapon types in her different poses, like running jumping, etc, only thing left for that is a small glitch when you change weapon while running, specifically from melee to ranged, she will go to the gun running animation, but the gun appears after like half a second.
Also did some planning with Pen yesterday regarding enemies, and since there's a lot of ppl asking about that I guess I can leak a bit or 2 of info here.
Ok, here's the thing, as you all know, I'm the world's slowest H-game developer there is right? so, in order to keep this thing on a do-able goal, the game won't have say an standard amount of stages, like 8, otherwise I'll never finish this, so the game is planned to have 3 main stages plus a final one, so, for each stage there's gonna be 4 types of enemies, and with the 4 bosses planed, we have a grand total of 16 enemies to fill up all spaces on the gallery mode, I wasn't sure if I would fill all 16 spots, but thanks to Pen's amazing work, we are half way done; as for what kind of enemies there will be, that one I can't tell you until I've deal with the status bug and I have completed the combat system the way I want.
Ok, so that's all for now.
Regards.