lunes, 5 de septiembre de 2016


Here's yesterday's stream; 4 hrs, half game, half drawing.

Almost finished with the rework on the graphical rework of the game. One golem animation I wanted to change, got half of it on stream, once I finish it, I'll update the beta. After that, I think I'll finally be ready to start the gameplay side of things, like adding new mechanics, better ai etc etc.

4 comentarios:

  1. Mechanics and AI are already fun and solid, new levels are needed.

  2. Same for me. Unless we speak about bugs, a relevant improvement to me would be to go ahead with the missing parts, rather than improving things already working (and introduce new bugs {^_°}).

  3. I've got a weird bug, it seems the game will only play the older animations. Resisting animations are still there, but the new sex animations are missing.

  4. The new levels won't be for the demo. Besides, there's still work to be done on the gameplay, like the poison, confusion and corruption stats that don't do anything yet. You can always add more depth, and balance and new features are what need playtesting the most.