jueves, 23 de septiembre de 2021

Status Report

 I'm working on the submit system. Right now I'm still on the fence on whether or not to keep the downed state, since the enemies most enemies attack on melee range, so when they knock chibi down, there's really not time to fill the bar and get up, so it kinda is an necessary step. I felt that way in the original too. I'll leave it for now, but if I don't find a good excuse for it, it's gone.

So right now the submit only affects the grabbing and snuggling states; I made a nice pink flash screen effect and a text notification on corruption gained. I'm also playing with audio effects to have a moan with echo at the moment of submission, and also would liek one for when Will (Hp) reaches 0.


As of right now, to escape, you wiggle left/right, and to submit, you press Up/Down, but I think I might simplify this and just making it mashing Left to escape and Right to submit, since the new escape bar is oriented that way. Next order of business is what submitting actually does, both in regards to impact to the game state, and the motivation; because I don't want it to be just for thristy bois, it has to have some reason to be.

Probbly no one remembers, but waaay back in the day, there was this poor fella that was making a RE hentai game, called RE Progeny (the link to it still works), he actually made me the title screen song for the flash game, but I digress. In that game, there's a stamina system in place in order to escape zombie grabs, so if you don't manage it properly, you might get into an unscapable grab, for those cases, there's a submit option, wichi saves hp, in exchange for gaining corruption and virus infection. So the submission actually has gameplay value instead of just giving access to more slutty dialogue.

That's what I want, the submission giving you something in exchange of something else; I just need to think of something that makes sense and is not so cookie cut as just mitigating dmg. I think my idea of having a dark path where you defeat enemies by sexing them is too soon to try in this chibi one, I'll save that for the remake; I'm still debating on the whole arousal bar and the horny status, I still don't know what I want to happen when chbi gets max corruption.


I removed the auto masturbation when horny, was causing too many animation glitches, and I never really liked it anyway, even if you know why it's happenning, it's never a good feel when the game takes control away from you "out of the blue", so that will be manual going forward, I'm thinking for startes it will serve to lower the arousal bar without gaining corruption, or restoring hp at the expense of gaining a bit of corruption; of course, there's no need to have the masturbation be a trade off, but that sort of thing always adds a lil'bit of deep or strategy, I always liked how in Super Metroid you lose energy when doing a shinespark, it was a nice little immersion thing, sadly it never actually comes into play, save for being a hindrance in low% speed runs, so I get why they took it out in the next games, but a nice tough nonetheless.


Also working on the "happy" state for the enemies, I... Actually don't remember if I added that to the original, that after sex the enemy stays there, laying satisfied, allowing you to get away, but if I didn't, I will now, chibi will also stay in the ground a bit after sex, but only if the animationplayed all the way of course, no sense on it happenning if you wiggle out.


There's a lot more work in store, but I won't bore you with the details. As for the next build, I want to have the submit mechanic done, and the enemies to have more behaviors, there still will be the same 2, but there's gonna be more interaction with them, and hopefully it will be more interesting.


UrielManX.exe logging out

lunes, 20 de septiembre de 2021

Chibi SE Ver.055

domingo, 19 de septiembre de 2021

Chibi SpacEscape Ver 0.5

 

I did a thing


 

viernes, 17 de septiembre de 2021

Chibi SpacEscape Ver 0.4

 Updated the "game". 

Change log:

  • Stuff and things.
Known issues:
  • Movement issues:  Caused by left analog stick drift. SOLUTION: Either try to put the stick in a neutral position, unplug it, or use is for movement instead of pad/WASD
  • Teleport in green area - Caused by accessing the save room, it will fuck up spawn points. SOLUTION: Don't enter the red doors (save is not implemented yet anyway, I should not have included them)
  • Stuck after pausing - Seems to be caused if you pause/unpause too quickly, some variables are tied to the fade in/out of the screen so I guess they miss the timing if the inputs are too fast. SOLUTION: More frantic pausing?
  • Broken Discord invite - Confirmed. Already fixed, will be ready next build.
  • Bad zoom centering - I encountered this a couple of times but with the dialogue box from skill pick up, not sex animation, need more investigation

Now if you excuse me, I'll go to the bunker to brace for impact of the tidal wave of bug reports.



miércoles, 15 de septiembre de 2021

Change of plans

 I'm gonna update the chibi game within this week. No save system yet, it's lloking a bit more complex than I thought, and when I'm unsure about how to proceed in something, I tend to procrastinate, so I'll just skip it for this next build, instead, the slime will have some basic sex animations.

Collectables

 I was thinking on if I should add a mario like coin item to the game, to kinda fill up the space in the stages, but until that, I added some hp increase items, they are finite, sorta like the ones from CSoTN, also thinking to reduce the initial hp amount so they feel like an upgrade instead of just a bonus, say like 40 or 50 initial, and then you find one in each section.

Oh, and also got that pop up messages working too, I wonder if I should add a music fanfare too.




lunes, 13 de septiembre de 2021

Broken Links

 Fixed the DL link for the flash version of the game, sorry I noticed until now.

domingo, 12 de septiembre de 2021

A small step for a H game...

 A giant leap for Urielman



sábado, 11 de septiembre de 2021

Doodle

 Made a small thing with those new sprites I made. With the pletora on games I want to eventually try to replicate, I decided to give it a try, in this case, an isometric platformer (Solstice).

Definitively di not expect all the problem solving just to get something resembling a jump working; since everything has to be faked, and the physics engine can do little to help you. Of course, the easiest solution, is making the thing #d and just use spites instead of meshes, but I'm not about to dabble into 3d just yet, besides, if they could figure it out back in the day when 3d didn't even existed, I should be able to come up with something.

Don't expect anything big, this was made in basically a day, just move and jump, but at least I got my feet wet for when I try the real thing.

DOWNLOAD (pass is chibitsuko)



lunes, 6 de septiembre de 2021

Mechanic

Just a little mechanic I thought of throwing in there. Basically before you have the means (don't ask me what are those) to masturbate yourself, when the arousal is at a certain threshold, Chibi will start masturbating on her own if you stay still for a time.

Next in queue is coding the saving system, and then the first sex animation for the Wolf, then I'll update the game.

 

Entrada destacada

Chibi SpacEscape Road Map

I'm gonna pin this post here to let you know what's to come, what I'm currently working on, and what will the next version have....