miércoles, 15 de febrero de 2023

First steps

I nearly have all the assets necessary to start coding the basic behavior, the looking around the office, and the cameras. I think I'll start slow, first just the 4 closets cameras, outside the doors, and the hallways. But I need to think also how am I gonna structure the things, like what will be it's own scene, the camera views, the sexatronic animations, etc.

 I decided to go for a "tunnel vision" setup, moving the mouse won't pan the camera to see the side doors, instead when you drag over the side arrows, the view will change to each of the doors, I'm still thinking on whether or not to disable the lower buttons while looking at the doors. 

 Speaking of which, one button is for cameras as usual, the other is for looking below your desk, I liked this idea someone told me, of a robutt sneaking in and trying to give you a quickie; so you check down there, and if there's a robutt, you flashbang her to make her leave (or not, if you want).


And, for those who had no idea about all of this (which I've been working non stop for like the past 2 weeks), here are some designs of the characters and sample animations.


 











1 comentario:

  1. Oh right on , the project sounds great! And your characters look great I can’t wait to come se more work , how big of a game is this one gana be ? Cuz I ant gana lie I did play one of the fnaf hentia game and it was ass , I saw ur work and , I know dam right u got this

    ResponderEliminar

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Chibi SpacEscape Road Map

I'm gonna pin this post here to let you know what's to come, what I'm currently working on, and what will the next version have....