viernes, 19 de julio de 2019

Always thinking about the game...

I'm watching the mentalist series, and at one part the main char calls some jack ass a buffoon, and that made me remember about that cutscene in DMC3 after the 2nd Vergil fight, where he has the Beowulf gauntlets, where he call s the Jester "insane buffoon". And I was thinking how unique that part was, in the sense that Vergil gets the Beowulf gauntlets first, uses against you, and then you beat him and get them. The way a boss gets an upgrade, in the same way as the player does, pretty unique.
And suddenly I thought an "what if" an scenario like that could apply in SE? Like having Dartsuko having her own path, getting upgrades just as Mitsuko, maybe letting you play as her, or something.

domingo, 14 de julio de 2019

PORTRAIT

Finally tried making one of those face-focus portraits. I think the reason I never tried is that I didn't wanted to do a fan art one, I wanted to make an original one. Which I know, I have one OC, but you also know that the hair thing never quite let me draw her comfortable, but now things have changed.

PD: Don't blame me if you fall in love :V 

sábado, 13 de julio de 2019

Art Blog is Live now.

I made (or rather, finished, I had had it for years), a separated blog, for the art, you know, like a central hub for all the things I've uploaded, I was actually surprised how more efficient is to have a gallery here than in all the other sites, since here I can dump all images in one page, instead of having to scroll and scroll and wait for loading, or loading the next gallery page like everywhere else.

Anyway, more info in the blog, if you're interested, link will be always in the top navigation panel with all the other links.

Too Late

Welp, that sure escalated way quicker than I expected :V

EDIT: I forgot to mention, that with this, the chibi wolf's design is done, so finally I have an enemy to start making hentai animations for the Chibitsuko game.



viernes, 12 de julio de 2019

Draws and new site banner

Some ridiculous high res version are availabe in patreon.


jueves, 11 de julio de 2019

Have you ever thought how Mitsuko would look if she could transform into a cat?

And don't even for a millisecond think I'll draw Catsuko being raped by a wolf, nope. Not happening.

Final iteration for the Wolf Game Over Rape CGs.

miércoles, 10 de julio de 2019

Wolf GoR

These are the ideas so far:




domingo, 7 de julio de 2019

Almost Forgot

This is the one place this shit should go :V

Vote the pose you like the most from this brainstorming for the Slime GoR.(https://www.strawpoll.me/18282651)


Just a lil something.

Just in case, for the ppl that only check the blog and don't go over the Discord server.
And before you ask: I don't know either, this all started with a random PPG image I saw on Pixiv that inspired me, and I just went for it.

martes, 2 de julio de 2019

Current Check list

Hey.

I thought of dropping by and letting you know what is currently going on.

In terms of the game maker test.

I actually have already watched the first tutorial on making a platformer, not too long ago after I finished the space shooter one. The problem was, that the tutorial I watched, seemed like the guy did it very simple (it was about movement, jump and collision, gravity, that sort of thing), for the sake of the tutorial, and that fired up red lights in my head, because that's exactly how I started SpacEscape, making it to just work, not necessarily the best way, and look how many problems that caused over the years. So I tried to search for other ones, but I couldn't find any that were current, all were years old, which I guess means that either nothing added on GM2 changed the way you code the physics significantly, or it doesn't really matter, since there's no "right" way to do it, since each game has its own feel on it, so.

Anyway, long story short, I left that in the back burner because of that, but I guess I will jsut bite the bullet and go with it.

Regarding the flash game.

Now that the hairstyle crisis is over, I'm ready to start remaking the CG for the end credits, and finish the GoR ones. Which I started the other day. Probably should stream that huh? :V
As for the Ending ones, I'm debating between using Chibitsuko for those or not.

And lastly, for a more technical description:

To Do List: (In no particular order or priority)


  • Finish upgrading the sprites/animation of Chibitsuko for the test game to better color and shading.
  • Continue making animations/assets for the Chibitsuko.
  • Update hairstyles of Flash assets for both Mitsukos
  • Do the CG for the end credits (Flash game)
  • Finish GoR images (Flash game)
  • Continue the GM tutorial learning
  • Add the old CG's as unlockables for the Flash game
  • Debug the shit to ensuere it works.
  • Finish anything else left so I can put to rest the Flash version.
  • Stop wishy washy and settle down on the design and flow, etc, etc, so I can continue making the Haruhi dress up game-thingy.
  • And obviously, test Unity and Unreal, choose an engine and start the real SpacEscape :V

List is not big, but don't let that fool you, each bullet point is worth months of work, so.

Well, I guess that's all for now.
Stream this Saturday, either work on the CG's or actually coding the thing sfrom the GM tutorial in the test file I started.

Entrada destacada

Chibi SpacEscape Road Map

I'm gonna pin this post here to let you know what's to come, what I'm currently working on, and what will the next version have....