lunes, 18 de diciembre de 2023
domingo, 17 de diciembre de 2023
viernes, 15 de diciembre de 2023
Flying away
Though still I have to come up with a reason why chibi goes in there in the first place.
miércoles, 6 de diciembre de 2023
martes, 5 de diciembre de 2023
Idead
lunes, 4 de diciembre de 2023
AI is hard
I've been having quite a bit of trouble getting the wolf to "behave", trying to make it so it doesn't just do the same things over all the time. No wonder so many games (oldSpace included) just settle on the old "chase player until in range, then attack, rinse and repeat forever" method. I think I need to step back and see this thing as a whole, maybe doing one of those tree charts, instead of just adding and patching code as I go. Or just go in small increments; like just the idles, then idles + basic movement left or right, then turning on walls and so on. But I think I'll work on this off stream on the week, and instead do art streams these next ones.
Actually, I've been thinking about this for a time, regarding how boring it is to just watch a wall of code while I frantically scroll up and down bug fixing. I think I'll step down these a bit, and only stream the game when I have testing to do; like testing the game trying to complete a playthrough or a specific mechanic; I mean, as long as I can manage to keep a weekly report with the progress, and preferably some images/gifs it would be ok right?
Entrada destacada
Chibi SpacEscape Road Map
I'm gonna pin this post here to let you know what's to come, what I'm currently working on, and what will the next version have....