Ok so I think I've seen enough of Godot to have a basic feeling on how it works and how would it be to make SpacEscape on it, I didn't made an hp bars or enemies, but that's just animation playing at certain conditions, pretty much like the player states (like jumping and running), if I decided to stay on Godot, there will be plenty of time to overcome any obstacles that appear.
So this would be the "final" version of that:
DOWNLOAD
Next I'm going to try Multimedia Fusion, mainly because since I haven't seen any good/complex games made on it, I think it's not very powerful so I will quickly realize it's not the right program, but we'll see, there's also how well documented it is. I will attempt to do exactly the same I did on Godot and then moving on to the next program.
After that will be Game Maker's turn, pretty popular program, and has been around for a long time. And I'll leave for last Unreal and Unity.
Don't bother reporting bugs back, it's gonna be a LOOOONG time IF/WHEN I return to Godot.
So this would be the "final" version of that:
DOWNLOAD
Next I'm going to try Multimedia Fusion, mainly because since I haven't seen any good/complex games made on it, I think it's not very powerful so I will quickly realize it's not the right program, but we'll see, there's also how well documented it is. I will attempt to do exactly the same I did on Godot and then moving on to the next program.
After that will be Game Maker's turn, pretty popular program, and has been around for a long time. And I'll leave for last Unreal and Unity.
Don't bother reporting bugs back, it's gonna be a LOOOONG time IF/WHEN I return to Godot.