jueves, 25 de julio de 2013

Sigamos hacia adelante/Moving Forward

Buenas señores, bueno, al parecer la última actualización; o bien no arrojó bugs o ya a nadie le intereso bajarla XD Igual yo sigo adelante.

Cómo ya había dicho, restan 3 grandes actualizaciones para dar por terminado el demo del juego, entonces voy a entrar de lleno a la primera de éstas, esto es lo que intentaré implementar:

Nivel de Intro.- Esto lo había querido implementar desde hace mucho y la verdad creo que fue una impertinencia mía no haberlo implementado desde el principio, porque a pesar de que algunas de las mecánicas del juego no son muy complicadas, si fue un error mío no dar ni siquiera un aviso al jugador (por ejemplo el hecho de que hay paredes falsas)  porque un buen diseño de videojuego es que enseñes al jugador como jugar tu juego a través del mismo, así que intro stage será.

Remake de varias animaciones.- Una manera para saber si un videojuego es de calidad, es ver que tanta atención a los detalles tiene, este punto tiene que ver con eso. Básicamente lo que haré es agregar animaciones específicas a diferentes estados de Mitsuko:
  • ·         La animación de cubrirse (Guard) será diferente dependiendo del arma (mano, espada, lanza y dagas).
  • ·         La animación se correr será diferente también dependiendo del arma (ahora ya tiene una especial para cuando trae la lanza y la pistola, falta la espada y la daga).
  • ·         Agregaré una pequeña animación cada vez que se cambie el tipo de arma (para que parezca que de hecho Mitsuko se guarda una, y saca la otra). Mientras se está en el suelo, aún no sé si lo agregaré también para cuando se está en el aire.

Cuando un enemigo te suelta después de un agarre en "horny" Mitsuko quedará un par de segundos jadeando en el suelo, obviamente para que los enemigos no te agarren en un ciclo sin fin, no te atacarán cuando estés en ese estado, al levantarse tendrás un pequeño período de invisibilidad como cuando te pegan.

Remake de los créditos.- En lugar del clásico scroll hacia abajo de los nombres, me voy a hacer varias ilustraciones y pondré los nombres en categorías que saldrán en tipo desvanecido junto con las imágenes;  creo que este será el que más tiempo me va a llevar.
También voy a revertir, por decirle de alguna manera, el leveleo de los enemigos, esto es temporal, hasta que me ponga bien a arreglar el sistemas de mejoras de los estatus.

Bueno, esos son los planes para la primer gran actualización, oh sí, por último (esto no tiene relación) quería pedirles un favor: Hace no mucho actualice mi computadora, y al fin pude hacer algo que había querido hacer desde hace más de 8 años -subir el vídeo prueba de mi bug de MegaMan X3-; ahora ustedes dirán, "bueno y eso qué? Un montón de gente sube bugs" sí, pero tengo la sospecha de que el mío no lo ha descubierto nadie (como sea, en la descripción del vídeo está la historia completa); aquí el punto es que quiero que me ayuden yendo al vídeo, verlo, y compartirlo (ah, y ni se les ocurra subscribirse a mi canal oyeron?), porque quiero saber si en verdad soy el único que lo ha sacado, gracias de antemano, el link lo pondré al final del post.

Saludos.
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Hi guys, well, apparently, last update either didn't show anymore bugs (new bugs, that is) or no one cared to download it, anyway, I'm moving forward.
As I have said, there's in plan 3 more big updates in order to complete the demo for the game, so now let's get into business, this is what the next update will have:

Intro level.- This is something I should have done since the beginning, mainly because it's a very good way to let the player know what will be the rules of the game, and while I haven't put gimmicks too complicated and I did a tutorial option in the menu (let's face it, no one reads the tutorials XD) I never did anything that would let the player that this game has fake walls for example, which an intro stage would have been perfect to shown at, so intro stage it is.

Animations Remake.- Now, before you get all excited, I don't mean the sex animations (sorry), a good way to know if a game is quality, is to note if it has attention to details, and I'll try to achieve that, by making some custom animations, which are as follows:

  • ·         The guard animation will change depending on which weapon you have equipped.
  • ·         The running animation will be different too (right now the animation changes if you have the spear or the gun equipped, just need to do the sword and daggers)
  • ·         A special animation for when you change form type of weapon to the other, I still don't know if I'll add that too to when she's on the air and you swap weapons, we'll see.

Also, after an enemy has sex with you while in "horny", Mitsuko will be left on the ground panting for a couple of seconds, now obviously, to not break the game, enemies won't attack you during this period, and when you get up you will be invisible like when you get hit.

Remake of the credits roll.- I'll do some CG's to show along with the credits, which won't be scrolling down anymore but appearing and disappearing as they are needed, I think this is what will take me the most.
Also, I'll reset the upgrade system so the enemies don't level with you, this is temporal until I taclke the status bugs properly.

Well, those are the plans for now, oh, and before I forget, I want to ask you guys a favor: Not too long ago I upgraded my pc, and could finally record game videos, and that let me do something I wanted to do form a long time ago, upload my video of what I think, it's the rarest bug on MegaMan X3, and what I want you to to, is go to the video and share it, I really wanna know if indeed I'm the only one that has discovered it (the complete story in on the description of the video), oh, and don't you dare to subscribe to my channel, you are prohibited to do so. Anyway the link to the video is at the end of the post.

Regards.



23 comentarios:

  1. Are we allowed to look at what you have on your channel e.g. other videos and playlists?

    Also I thought you said you were going to remake the beginning cut scene where the ship crashes?

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  2. DAT BUG OMG XD !!!!

    oye mitsuko implementaras esa idea de que te puedan agarrar mas de un enemigo,seria interesante que lo pusieras :3

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  3. Hi Uriel, Found a weird bug with character stats. If you increase health or def, Mitsuko takes MORE damage. If you increase health, damage increases from 2 to 12, if you increase def, it goes up even more.Increasing dex seems to REDUCE max damage output. A minor animation glitch results when you obtain a double jump; if you hold a jump key from the first jump, you will land and move in the jump animation, instead of running animation. Sorry for being so late with the bug report

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  4. I hope you haven't forgotten my idea about the masturbation ability.
    Your choice, but just sayin'

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    Respuestas
    1. Sorry, I forgot to write it down, what was it about again? Something along the lines of the enemies waiting when Mitsuko orgasms?

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  5. Quote John Collins
    "The masturbation scenes have been improved, kudos.
    But you still cannot be auto-raped while performing the ability.
    (while or during the climax scenario)
    Consider setting the enemies into a watchful position whilst the user is performing the masturbation ability (I consider it unfair that the enemies do enter such stance when there's two enemies within range, but one of them is already sexually attacking the player. However, they still attempt to inflict damage to the player when performing the masturbation ability), and then to slowly move into the player (once climax scenario reaches the end, when Mitsuko lies panting on the floor) and then engage a sexual attack."

    and you answered
    "Oh, that's actually a good idea"


    I think it is a nice idea aswell :D

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    Respuestas
    1. Thanks.
      So, let me see if I got this right, he wants so that when Mitsuko is masturbating, if there are any enemies nearby, they will kinda stop and watch, and when she finishes and is panting on the ground they will move slowly to engage rape?

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    2. That would be pretty cool, another alternative is another sex scene that when she masturbates they look, move closer then start licking her.

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  6. Not a bad game so far. Looking forward to more updates. And artwork. Love the artist for the actual pictures as well as the Flash animator.

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  7. How about after sex on horny, you're still mountable, but the enemy who just raped you will ignore you, leaving you open to other enemies. Once an enemy rapes you on horny, they ignore you until you stand up and get the invincibility for a few seconds. You could even have them wander away once they've had their fun.

    Another idea for the horny rape: When you get knocked down, have Mitsuko lay there with her legs spread fingering herself waiting to get raped. You can't get out of it either, she just lays there for 5-10 seconds until she she loses interest and gets up. You could also put this with the above idea.

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    Respuestas
    1. Already have plans to expand on the horny rape, I will make so that letting the arousal bar get too high will be VERY bad for the player, it will be on the second big update, but good idea still.

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  8. Not sure if this is the first you've heard of it but the masturbate skill is not working. it zooms in but nothing happens. i have the guard skill so that might be interfering but I'm not sure

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    Respuestas
    1. No...I haven't had any complaints on that, other than you could still jump when doing it. It has never bugged on me.

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  9. Ive been having an issue with downloading the game. I get the zip file fine, but when I try to extract it, it keeps starting and then suddenly stopping without extracting. Am I doing something wrong? And I use the mediafire link

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  10. There's is a bug i forgot to mention, somehow you get pwned by the mobs when you re-load a game i think (yes i did boosted stats and even farmed but no difference). But i'll have to come back to it or if you want my savefile to know what's going on?

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  11. oh I downloaded it and finised the demo didn't find anything that actually hindered the progress of the game, so had nothing to comment on ^_ just keep up the good work Uriel

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