jueves, 2 de abril de 2015

Report#Well, at least I tried

Hi ya'll
Ok, so I didn't post anything because I was literally using all of March to try to finish what I was working on, and I didn't post anything yesterday because Aprils fool, the temptation of doing a really mean troll was to big, like, I was planning of doing a very credible updated beta, like with all the files in place and the file size, only ending in a Rickrolled when you clicked on the swf, so, yeah, by how things were with the almost 2 year with no updates, ppl would had flipped their shit, so no :P

Ok, so, with that out of the way, the intro is technically finished, as in, the animations are done, I must admit I underestimated the complexity of the task, as I still have to finish the CG I planned for it, right now it has a placeholder which is basically the CG but in sketch form, soooooo, I need to finish it, and do some testing after that to make sure the whole thing is playable, like, to the public, because it's been so long, that I have modified it from the last version you saw, that somethings are usual to me, like having game's info on screen, or some other things unfinished on plain sight, and I need to make sure it's presentable, it shouldn't take too long, I don't want to give an exact date, because we all know how that will turn out, but I'd say sometime next week, if not before, so, yeah, that's all for today, and I guess I'll see you next update.

Regards.

miércoles, 25 de marzo de 2015

Report#Final strech

Hi
Wasn't feeling too good yesterday and didn't post anything.
Ok, so, animation is almost done, just a bit more and it will be done, other than that, the CG is missing and the ship being actually enter-able so you can go a see the inside and save while inside of it.

This is is ppl, the moment of true draws near...

martes, 17 de marzo de 2015

Report#Running out of time

Hey
Not much to update today, I've been busy working on the dialogues that will be in the intro, but I'm still on it, setting it up to work in xml format, hopeful with a nice typewritter effect; we'll see.
Still, we are past mid month, so, yeah, deadline is approaching fast...damn deadlines; are you guys excited? Because I'm not -_-

Regards.

lunes, 9 de marzo de 2015

Report#That guy

Hi
So, yeah, worked a bit more on the intro, got a couple things done; re-sized the window to match the game window; some may not remember, but I increased the size of the game's "screen" quite a while ago, necessary for the gameplay changes to come. Feeling optimistic actually, I might get this done this month.
But still, I don't want anyone's hopes got up, when this is done, there won't be any new enemies or areas, I've said this several times on the past, but there's always that guy that won't read and will complaint that after a year and a half(?) there  wasn't even a single new enemy added or something like that. So, I'll repeat, this current beta build (the one I'm working on right now), NOR any following ones, will feature any new enemies or areas, the current 2 areas and the current 4 enemies is all you'll see until I finish the game and it's released (Which will be god-knows-when). Just a reminder.
What WILL be on it, is the tweaks to some of the animations (Mitsuko's), the new intro, the new end credits, and whatever I changed along the way that wasn't planned on this update's work load (like the window size thing).

Regards.

lunes, 2 de marzo de 2015

Report#Images worth a thousand words

Hi
With the crisis averted (for now, still not letting my guard down), it's time to get back on business.
Not much to report if I were to put it into words, so I thought I would be best to let the image speak for me.


This is part of Mitsuko's ship interior (I might rework it a bit to match the scale; or maybe just make her ship larger, and it will be used for the intro sequence (remember that CG I had started? yeah...ended up scraping that, but thanks to that I now know what exactly I want and how to use it). The ship's interior will be used also on the main game, right now, when you enter it and don't have all 17 items, it's just a save room, but I plan to let the ship accessible since the beginning of the game, not much will be interactive, it will be just for immersion purposes, if immersion is even a concept applicable to H games anyway.

Aside from that, not much more to say, other than I'll try to get my lazy ass to work so I finish this this month; we'll see.

Regards.

viernes, 27 de febrero de 2015

Report#Well, that didn't last too long was it?

"Just three days after banning explicit sexual content on Blogger, Google has given in to pressure from porn fans who were less than thrilled about the new policy. The Web giant on Friday announced that it has changed its mind and will not crack down on adult content on its blogging platform, after all."

Full article: Porn Lovers Win: Blogger Ban on Adult Content Reversed

martes, 24 de febrero de 2015

Report# Good bye Blogger

Hi
So, recently I got a mail from google:

"We're writing to tell you about an upcoming change to the Blogger Content Policy that may affect your account.

In the coming weeks, we'll no longer allow blogs that contain sexually explicit or graphic nude images or video. We'll still allow nudity presented in artistic, educational, documentary or scientific contexts, or where there are other substantial benefits to the public from not taking action on the content.

The new policy will take effect on 23 March 2015. After this policy comes into force, Google will restrict access to any blog identified as being in violation of our revised policy. No content will be deleted, but only blog authors and those with whom they have expressly shared the blog will be able to see the content that we've made private.

Our records indicate that your account may be affected by this policy change. Please refrain from creating new content that would violate this policy. We would also ask you to make any necessary changes to your existing blog to comply as soon as possible so that you won't experience any interruptions in service. You may also choose to create an archive of your content via Google Takeout (https://www.google.com/settings/takeout/custom/blogger).

For more information, please look here (https://support.google.com/blogger?p=policy_update).

Yours sincerely,
The Blogger Team"


So, yeah, this means pretty much I wouldn't be able to post images on new content and the like, and debug the entire blog to remove any not suitable content (which I won't, since I'm lazy as fuck, plus I don't give a shit a bout google), so, I guess I'll be switching to posting on my tumblr, since it's the only place left I can post such content on the internet.

So, as to from March 23th I won't be updating my blog again. You can still follow the progress on my Tumblr account, the last place I have left where I can post whatever I want (while it lasts I guess -_-) here: (EDIT: Kepp in mind I have yet to post something game related to tumblr, I'm only leaving the link now so ppl get acquaintance with the site, I will still keep all game related post to Mondays, so ppl that are interested only on the game know when to look, and ppl interested on my petty draws can get a post any other day, and ppl that care for both won't give a shit)

EDIT: Hold on on the tumblr thing, I was just messing around to organize it to hold both my game and my draws, and I remembered that you have to have an account in order to watch someone's tumblr...Mmm, this is a problem, I really don't want to force ppl to make an account just for that, plus that prevents new ppl to stumble upon it, thus beating the entire purpose to have a page where to upload my shit...I don't think I could make a patreon or the like without pledging any money can I? To where to run...To where to run... :/


That is, if you don't mind having the game updates mixed with my petty drawings.

Regards.

lunes, 16 de febrero de 2015

Report#Ever forward

Hi
Worked a bit on the game side of the intro, as in, not the CG. Started to setting things up and the like, made the first  minute or so of it, not much to go on, so, off you go, it is, why you came isn't? To this accursed land of the un-games? (whoever gets that wins a cookie :P)

On another note, thanks for the feedback on the animations, to be honest, if you ask me, I would say all of them are shit, but that's just me, nevertheless, all the comments are archived and I keep them for whenever I feel like polishing animations here and there. This not means that I will doing them now, but was something in the back of my mind, several animations didn't came out as I wanted, but instead of reworking all of them I figure I would ask the ppl which ones should be prioritized.

Regards.

martes, 10 de febrero de 2015

Report#Poll Time

Hi.
So, poll time ppl yay...
This time around I would like your opinion on the current sex animations of the game, and before you start typing your favorite or suggestions, stop, I would appreciate if you all could focus more on telling me what animations you think are the weakest, the ones you feel are lazy or can be better (I mean, all can be better, but I'm just an UrielMan, so), rather than the ones you lie the most.

So that's that, leave your opinions below, you'll speak, and I'll listen.


....
See how I diverted the attention from the update since there's none this time? I'm so smart.

lunes, 2 de febrero de 2015

Report#Inspiration

Hi
Worked a bit more on the first CG, I started doing the final sketch for it. Trying to do this slowly so I can spot errors now and not when I'm coloring.

Also, read the comments on the previous report, and, well, I think now it won't be so much of a surprise when you all see it, but yes, since a very long time the game has been getting inspiration and references from the Alien franchise, more from the first movie, also from Super Metroid, and though I haven't be able to set that mood yet, I hope the next things I add will do the trick. And spoiler alert, yes, a facehuggger type enemy was planned from quite a while ago ;)

PD: Finished the game now, the story sucks, because it has no reason to exist, though I see how they screw up there as I realized it myself until half of the game >.< Other than that, the game does a very good job to keep you on your toes and stress you, makes you feel like you're there.

Entrada destacada

Chibi SpacEscape Road Map

I'm gonna pin this post here to let you know what's to come, what I'm currently working on, and what will the next version have....